I’ve been reading a lot more mystery novels lately. Wonderful things really, always good to exercise the brain sometimes. That led me to thinking about constructing intricate and logical plots (for mysteries, this is essential) and how I could apply some of the concepts I’m learning from mystery-reading to my own work.

That got me thinking of geometry (god, I hated you geometry, but some part of you penetrated my poor, abused brain and has stuck with me ever since I had to take you). The same concept was in my LSAT prep book and they called it logic games. Essentially, the point of the exercise (in geometry and also in law school) is to find the flawed logic, that place where you jump to a conclusion that has no real evidence. Something may seem to have a specific conclusion but not necessarily.

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